
I won't be able to provide any troubleshooting support if the mod manager is used.When a man has won all his battles and defeated his enemies what is left for him to achieve? Ezio Auditore must leave his life behind in search of answers, In search of the truth. Plus, the way TW3 mods handle their files structure prevents from direct files overwriting when placing the mods into game folder, as all files are stored in each mod own folder.

Yes, multiple mod managers (NMM, Vortex, MO2 and Witcher 3 Mod Manager) support TW3 technically, but on practice, if you want proper work of your modded game, it's mandatory to install them manually. Lastly mods are often packed in most different ways, so any mod manager, sooner or later, but eventually will mess up mod installations badly, leading to issues and confusion. In Witcher 3, mods have possible directories where mod files can go, plus for some complex mod player sometimes need to forward hotkey settings into controls file configuration. So no matter the folder structure of the mod, it still goes in Data folder always (asides from ENB files which you install manually in TES/FO games too). Why so? In Skyrim, for example, there's a single directory where all mods are being stored - the "Data" folder. "Quite the contrary to modding in TES/FO series, Witcher 3 mods, without exclusion, should be installed manually. The report button is available for those who do break the rules. Disagreeing is not an excuse to attack someone. No attacking another member of the subreddit for any reason. NSFW posts (be it about boob physics or something else) must be tagged NSFW.įlair your post! Existing flairs are: Tech Support, Mod, and Discussion.īe civil. (For posts pertaining to The Witcher, but not Witcher 3 modding, feel free to post on /r/witcher)

The wiki is currently under construction, and will contain articles detailing the use of the Modkit. Please feel free to post about a mod announcement, a mod in-progress, a potential mod contest, mod news, new tips and tricks you managed to accomplish with the Modkit, so on and so forth.

We will be adding links to good beginning mods, information on creating your own mods, and tutorials on how to mod very quickly after release! Any and all posts are welcome on this topic, especially in the early days of this game's modding lifespan. Witcher3Mods is a subreddit centered around the modding community of the newly-released title from CD Projekt Red, Witcher 3: Wild Hunt.
